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	<title>9276 &#187; Space</title>
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	<link>http://blog.fatherjack.net</link>
	<description>games, mostly</description>
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		<title>Dead Space: Last Place</title>
		<link>http://blog.fatherjack.net/2008/12/01/dead-space-last-place/</link>
		<comments>http://blog.fatherjack.net/2008/12/01/dead-space-last-place/#comments</comments>
		<pubDate>Mon, 01 Dec 2008 11:30:58 +0000</pubDate>
		<dc:creator>FatherJack</dc:creator>
				<category><![CDATA[Dead]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Space]]></category>

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		<description><![CDATA[Title: Dead Space (PC) Publisher: Electronic Arts ASIN: B0019840GW Rating: Can&#8217;t remap the controls to my preference. This wouldn&#8217;t be a problem for most people, but I find it annoying and unnecessary for a PC game to dictate to you what the mouse buttons must do. No amount of remapping would improve the unresponsiveness of [...]]]></description>
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<img src="http://ecx.images-amazon.com/images/I/51B0bjX246L._SL160_.jpg" alt="Game front cover"/></p>
<dl>
<dt>Title:</dt>
<dd><a title="View game on Amazon" href="http://www.amazon.co.uk/Electronic-Arts-Dead-Space-PC/dp/B0019840GW%3FSubscriptionId%3D0E0TF6FTJRRVY83XQ982%26tag%3Dwebservices-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB0019840GW">Dead Space (PC)</a></dd>
<dt>Publisher:</dt>
<dd>Electronic Arts</dd>
<dt>ASIN:</dt>
<dd>B0019840GW</dd>
<dt>Rating:</dt>
<dd><img src="/blogbuilder/media/images/stars-1-0.gif" alt="1 out of 5 stars" title="1 out of 5 stars"/></dd>
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<p>Can&rsquo;t remap the controls to my preference. This wouldn&rsquo;t be a problem for most people, but I find it annoying and unnecessary for a PC game to dictate to you what the mouse buttons must do. No amount of remapping would improve the unresponsiveness of the controls, though.</p>
<p>The view is a rather nasty drunken-over-the-shoulder one and your character is drawn so large it&rsquo;s really hard to look around. Being honest, I didn&rsquo;t actually play long enough to judge how scary the monsters and stuff are, because if I struggle to follow some people down a corridor and open a door, I don&rsquo;t need stuff jumping out on me.</p>
<p>Graphically it looks quite nice, but they ruined it with sluggish controls and your stupid big immersion-breaking head covering up where you want to look.</p>
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