Action Unreal Tourney 2k4
Posted by FatherJack at July 2nd, 2004
Writing about web page http://www.aut2k3.com/
Looking forward to Action Unreal Tournament 2004, the latest version of my favourite modification of Quake2 and Half Life and which I used to be quite good at.
Noticed at the weekend that Action Half Life is now version 1 and Steam-compatible so played a few rounds of DM.
edit: changed title as AUT stands for other stuff, too…
Can’t wait for HalfLife 2…. I’ve not played any of the Action mods, I usually just stick with the original games. What are the differences?
COMMENT:
It’s quite a conversion, the general theme is to simulate an action movie, so the feel is “real world” – but not quite as realistic as CounterStrike. Instead of sci-fi guns you have a selection of real guns familiar to action film fans: Dirty Harry’s
magnum, a pair of gold Colt 1911′s from “Face Off” as well as pretty much every weapon Neo and Trinity stormed the hotel lobby with in “The Matrix”. The character models are custom made and are based familiar characters such as Snake Plissken and John McClane – they have more realistic damage models and non-fatal shots need to be bandaged while your character visibly limps and leaves a trail of blood on the floor. There are a few
items scattered around such as a Kevlar vest which protects your torso from small-calibre bullets (headshots are still always fatal), laser sights, NV goggles and boots which silence your (rather loud) footsteps. Probably my favourite aspect is that all the maps are inspired by the offices, car parks, hotels and ganglord’s mansions seen in action films, being recognisable as real-world locations you seem to interact with them more instinctively: for instance when the window of the convenience store you’re in shatters beside you, you (literally)
dive for cover behind the counter where the owner has conveniently left a sawn-off shotgun.
COMMENT:
[exceeded max of 2000 chars…]
The only other mod (apart from CounterStrike) I played a lot which almost lets you act out your own films was SuperHeroes Quake2 where you could select active and passive superpowers and go wreak havoc around the original maps – the makers were an odd bunch though and apart from it being a little flaky had some features which could most politely be described as quirky.
I don’t play unmodified versions of games for very long, mostly because I favour Deathmatch rather than team-based modes – as unless you contrive a group of like-minded players it hard to get people to work as a team. Having said that though, before TheCLQ closed it measured my highest number of online hours as
TeamFortress Quake(1), followed by CounterStrike. Action Half Life has some innovative team-based modes as well, which always have players on when the DM ones don’t.
COMMENT:
BTW, I can’t wait for Half Life 2, either. I’ve lost my copy of Quake3, and am bored with Unreal Tournament 2004.
COMMENT:
For sheer fun fragging, I have never seen anything that surpasses TimeSplitters 2 – it’s a different kind of game, for sure, but it’s just so much sheer fun – and that’s what I play for. I like the fact that you have weapons ranging from historical, through modern, to futuristic – it’s grrrrrreat. and some comedy pickups and so on. Certainly, not as serious as CS, but hey. It makes me laugh when i’m playing against people.
Joanna Jameson
It’s quite a conversion, the general theme is to simulate an action movie, so the feel is “real world” – but not quite as realistic as CounterStrike. Instead of sci-fi guns you have a selection of real guns familiar to action film fans: Dirty Harry’s
magnum, a pair of gold Colt 1911′s from “Face Off” as well as pretty much every weapon Neo and Trinity stormed the hotel lobby with in “The Matrix”. The character models are custom made and are based familiar characters such as Snake Plissken and John McClane – they have more realistic damage models and non-fatal shots need to be bandaged while your character visibly limps and leaves a trail of blood on the floor. There are a few
items scattered around such as a Kevlar vest which protects your torso from small-calibre bullets (headshots are still always fatal), laser sights, NV goggles and boots which silence your (rather loud) footsteps. Probably my favourite aspect is that all the maps are inspired by the offices, car parks, hotels and ganglord’s mansions seen in action films, being recognisable as real-world locations you seem to interact with them more instinctively: for instance when the window of the convenience store you’re in shatters beside you, you (literally)
dive for cover behind the counter where the owner has conveniently left a sawn-off shotgun.
Phil Brown
[exceeded max of 2000 chars…]
The only other mod (apart from CounterStrike) I played a lot which almost lets you act out your own films was SuperHeroes Quake2 where you could select active and passive superpowers and go wreak havoc around the original maps – the makers were an odd bunch though and apart from it being a little flaky had some features which could most politely be described as quirky.
I don’t play unmodified versions of games for very long, mostly because I favour Deathmatch rather than team-based modes – as unless you contrive a group of like-minded players it hard to get people to work as a team. Having said that though, before TheCLQ closed it measured my highest number of online hours as
TeamFortress Quake(1), followed by CounterStrike. Action Half Life has some innovative team-based modes as well, which always have players on when the DM ones don’t.
Phil Brown
BTW, I can’t wait for Half Life 2, either. I’ve lost my copy of Quake3, and am bored with Unreal Tournament 2004.
Phil Brown
For sheer fun fragging, I have never seen anything that surpasses TimeSplitters 2 – it’s a different kind of game, for sure, but it’s just so much sheer fun – and that’s what I play for. I like the fact that you have weapons ranging from historical, through modern, to futuristic – it’s grrrrrreat. and some comedy pickups and so on. Certainly, not as serious as CS, but hey. It makes me laugh when i’m playing against people.
Max Hammond